As discussed previously, integrating technology in the classroom helps to improve engagement, it encourages individual and collaborative learning, provides students with useful life skills as well as it benefits teachers in many ways.
Most students are already using social media outside the classroom. Embracing social media in the classroom can instantly engage with students and to make learning more fun. For instance, Twitter or Facebook can be used to start a discussion on a particular topic. You can also use social media for making school related announcements, posting reminders about deadlines, uploading pictures or videos.
Blogging is a great way to promote collaborative learning and to encourage open reflection by letting students share their work with others. What is more, blogging helps to develop reading and writing skills. Blog can be used for homework, assignments or for discussing topics of interest.
Podcasts can be very useful for recording lessons or for providing students with additional learning materials. There are many ways that podcasts could be used in the classroom. For example, recording a class discussion, reviewing a book, conducting interviews or broadcasting classroom news.
Using video conferencing in the classroom creates exciting opportunities. Students can make friends by interacting with other students in different countries or they can learn by participating in virtual seminars with guest lecturers.
Online resources for learning and assignments
Teachers can test students by using online resources or they can make studying more fun by letting students undertake online quizzes to practice different subjects online.
Videos can be used for demonstrating practical examples related to subjects taught in the classroom as well as for providing different approaches to subjects. Videos are useful for making learning more fun and engaging and these are the factors that lead to increased knowledge retention.
Consider elements of gamification to improve the way you deliver the teaching content. The main idea behind gamification in the classroom is to increase motivation through engagement by using elements of video games. Some of the ways to gamify your classroom include: gamification of grading, awarding students with badges, using educational games, implementing a rewards system or gamifying homework.
If you want to learn more about different ways of incorporating technology in the classroom, contact the Webanywhere team.